unity-mcp
CoplayDev/unity-mcp · Updated
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
CoplayDev/unity-mcp is a C# repository in the Coding Assistants category with 15,526 stars and 1,612 forks on GitHub, released under the MIT license, last updated 9d ago.
How to install unity-mcp in your AI client
Setup for Claude Code, Claude Desktop, Cursor, Codex, Windsurf, Cline and VS Code — copy-paste ready.
How to install unity-mcp in Claude CodeAnthropic's agentic CLI
Clone & open
bashgit clone https://github.com/CoplayDev/unity-mcp.git cd unity-mcp claudeLet Claude read it
Ask “/init” to generate a CLAUDE.md, then have Claude explain, run, or extend the codebase. It reads files on demand.
How to install unity-mcp in Claude DesktopDesktop app (MCP config)
Clone the repository
bashgit clone https://github.com/CoplayDev/unity-mcp.gitOpen in your AI editor
Open the folder in your assistant and ask it to index the codebase, then reference files in chat.
How to install unity-mcp in CursorAI-first code editor
Clone & open in Cursor
bashgit clone https://github.com/CoplayDev/unity-mcp.gitIndex & chat
Open the folder — Cursor indexes it automatically. Use @Codebase in chat to ask about it or scaffold from it.
How to install unity-mcp in Codex CLIOpenAI coding agent
Clone
bashgit clone https://github.com/CoplayDev/unity-mcp.gitPoint Codex at it
Run codex in the repo root; add setup notes to AGENTS.md so the agent knows how to build & test.
How to install unity-mcp in WindsurfCodeium's agentic IDE
Clone & open
bashgit clone https://github.com/CoplayDev/unity-mcp.gitUse Cascade
Windsurf indexes the workspace; ask Cascade to explain or reuse modules from the repo.
How to install unity-mcp in ClineVS Code autonomous agent
Clone the repository
bashgit clone https://github.com/CoplayDev/unity-mcp.gitOpen in your AI editor
Open the folder in your assistant and ask it to index the codebase, then reference files in chat.
How to install unity-mcp in VS CodeCopilot / MCP support
Clone the repository
bashgit clone https://github.com/CoplayDev/unity-mcp.gitOpen in your AI editor
Open the folder in your assistant and ask it to index the codebase, then reference files in chat.
Documentation
Full READMEEnglish 简体中文 | Discord Wiki
Proudly sponsored and maintained by Aura — the AI assistant for Unreal & Unity.
And don't miss Godot AI, the new open source project from the makers of MCP for Unity.
<b>Create your Unity apps with LLMs.</b> MCP for Unity bridges AI assistants — Claude, Codex, VS Code, local LLMs, and more — with your Unity Editor via Model Context Protocol. Give your LLM the tools to manage assets, control scenes, edit scripts, run tests, and automate your game dev workflows.
<details> <summary><strong>Recent Updates</strong></summary>
- [v10.0.0](https://github.com/CoplayDev/unity-mcp/releases/tag/v10.0.0) (2026-06-30)
- [v9.7.3](https://github.com/CoplayDev/unity-mcp/releases/tag/v9.7.3) (2026-06-15)
- [v9.7.1](https://github.com/CoplayDev/unity-mcp/releases/tag/v9.7.1) (2026-05-24)
- [v9.7.0](https://github.com/CoplayDev/unity-mcp/releases/tag/v9.7.0) (2026-05-22)
- [v9.6.8](https://github.com/CoplayDev/unity-mcp/releases/tag/v9.6.8) (2026-04-27)
Full history: Release Notes.
</details>
What it does
Control the Unity Editor in natural language from any MCP client — create scenes & GameObjects, edit C# scripts, manage assets, run tests, profile, and build. 48 focused MCP tool entrypoints, any client, free & MIT.
[Browse the full tool catalog →](https://coplaydev.github.io/unity-mcp/reference/tools/)
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